I was big computer games fan in my childhood. I
started playing on Commodore 64 and in the beginning of 1990 I received my
first 386 PC with MS-DOS, where I played all the best RPG dungeons of that time like Eye of
the Beholder (1990), Dungeon Master (1988), Lands of Lore (1993), Betrayal at
Krondor (1993), The Elder Scrolls: Arena (1994), Ishar (1992) trilogy, Realms
of Arkania (1992) serie and many other titles.
From my perspective it was the
golden age for RPG – pixel art graphic, great stories and mystical fantasy worlds
with hours of playtime without Internet, so every problem had to be solved by
players…
Here are some images if you do not know games I am speaking about:
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Ishar 2 |
|
Dungeon Master |
|
Eye of the Beholder 2 |
|
Lands of Lore |
It was of not only RPG genre that
fascinate me – there were tens of other adventure and strategy titles and I
spent with my friends days and weeks by playing games and ignoring what’s happening around in a real world. Games stopped interesting
me when the 3D era come – in fact last games I was really mastering were
Doom 2 and
Warcraft 2 and I totally abandon any game playing around 1998.
To increase my internal motivation I started this blog, where
I plan to inform everybody and nobody (I do not expect to have readers), how it
is to start game development knowing nothing or little about game principles
and physics, close to nothing about C# and having zero abilities to create
graphics on one side, but being enthusiast and full of energy to create own small 2D pixel art games.
Wish me luck,,,
I think what you have done is pretty amazing, I love the classical RPG games but unfortunately I have no idea how to create one. I have drawing and designing skills but that alone is not enough. Keep up the great work!
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