Sunday, October 25, 2015

Doing something real - sprites and sprite-sheets

I started playing with sprites. For testing I downloaded dog from Wolfenstein 3D and some other retro games sprites. I played with the sprite-sheet editor and sprites packer (used to put together individual sprites into a single texture called atlas). In general I just looked around Unity and check how those tools are working.


Examples, which highlight the fact that nice 2D animation does not require too many sprites:


Wolfenstein 3D
Batman Returns 

Castlevania

Here are listed several sprite database pages, which are good sources for inspiration:

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